Technology

As a scholar of historical as well as contemporary technology and media, I define technology quite broadly to include everything from crochet to the book to cyber physical systems and AI. What that means, practically speaking, is that (1) my engagements with technology are many and varied, and (2) I am interested in the way various technologies intersect with sociopolitical issues as well as personal wellbeing.

In the nineteenth century, makers like William Morris strategically turned to "old" and "outdated" technologies not only to make political statements (Morris was an outspoken socialist, for example) but also to push back against the encroachments of new technology upon day to day life. Although they made use of what were then cutting edge technologies (such as photographic printing), they were wary of mass production, mass media, automation, and homogeneity. In this context, something like crochet or embroidery becomes a revolutionary technology with which to mediate one's lived experience of the world.

All of which is to explain that I include items like "learning to sew" alongside "learning to code in Python" because, I contend, both are creative-critical activities which make use of technology.

Proficiencies

  • Soundwriting
  • Podcasting
  • Audio Editing
  • Digital Composition
  • Project Management
  • Corpus Analysis
  • Text Analysis
  • Web Design
  • Web Accessibility
  • Crochet
  • Bicycle Maintenance
  • Paper jewelry making
  • Community Management via Social Media

Tools and Languages

WordPress, Omeka, Audacity, Voyant Tools, Sonic Visualiser, Palladio, CSS, HTML, SAGE2, high resolution audio-visual displays, Github, Jekyll, Google Analytics, Canvas, Blackboard, Collab, Confluence, Asana, Slack, Jira

Currently Learning

Python, Garment Sewing, Sewing Machine Maintenance

Professional Training

  • “Inclusive Design,” a summer course offered by Digital Pedagogy Lab at the University of Mary Washington, 2019
  • “UDL 2.0: Expanding UDL Adoption,” a two-day training event focused on implementing and supporting universal design at the university level, University of Virginia, 2019
  • “Text Encoding Fundamentals and their Application,” a summer course held at the University of Victoria’s Digital Humanities Summer Institute, 2017

Service

  • DH Communications Committee, DH@UVa, 2019-Present
  • Teaching with Technology Summit Program Committee, 2019-Present
  • Teaching and Learning Technology Committee, 2019-Present
  • Faculty Engagement and Support Working Group
  • University Committee for Information Technology, 2019-Present

DH Projects

Portrait of Fergus HumeThe Fergus Hume Bibliography and Corpus is a website and Github repository I built in 2019 in an attempt to gather bibliographic information about Hume's various works in one place and begin compiling a corpus of his public domain works. Fergusson "Fergus" Wright Hume (8 July 1859 – 12 July 1932) was a British novelist, playwright, and song writer who grew up in New Zealand and authored more than 140 novels during his lifetime. His most famous work was The Mystery of a Hansom Cab (1886), a novel which did a lot to popularize the mystery genre. Despite his initial popularity and prolificity, Hume has been largely forgotten by the public and overlooked by scholars. The website includes a sortable bibliography, nineteenth- and early-twentieth-century reviews of Hume's work, and twenty-first century reference works about Hume and his writing. The GitHub repository contains Python scripts to automatically download plain text files of the novels, collections, and short stories of Hume's which have been made freely available online via Project Gutenberg, Hathitrust, and/or the Internet Archive; plain text files of those works; and a .csv bibliography.

Victorian Scribblers logo, a black and white illustration of a dodo on a yellowed book page, overlaid with two half circles and the words Victorian Scribblers

Victorian Scribblers is a biography and literature podcast about the nineteenth-century writers time forgot. It’s a public and digital humanities project that’s equal parts recovery- and accessibility-oriented. What I mean by that is that it’s my goal to bring public attention to Victorian writers (from fiction to nonfiction, canonical novel to ephemeral advertisement) in a way that is approachable, understandable, and useful to a wide-ranging audience, from our academic colleagues to students studying for exams to enthusiasts out in the wild, as it were.

In 2017, I organized and ran MEBAread, the inaugural Mary Elizabeth Braddon Association digital read-along (Twitter and WordPress).

Text and Corpus Building and Analysis

I have experience with a variety of text analysis and mining tools, ranging from internet applications (Voyant Tools, Wordle) to open source programs such as AntConc. I am currently learning how to use Python for text analysis, and have successfully used it to build a corpus of public domain texts (see the Fergus Hume project, below).

Table of text data.

Dissertation Data

I compiled three corpora (totaling over 155 Victorian novels and novellas) while writing the final chapter of my dissertation. Because I believe data sets should be shared when possible, I've uploaded them to a GitHub repository here.

Workshops

  • Mandala Informational Session for Subject and Teaching & Learning Librarians, University of Virginia Contemplative Sciences Center, 2019
  • SAGE2 for Instructors, University of Oregon Price Science Commons Visualization Lab, 2019
  • University of Oregon Frankenreads, an international celebration of the 200th anniversary of Mary Shelley’s Frankenstein for Halloween 2018
  • Humanities in the Viz Lab, in collaboration with Hayley Brazier and Heidi Kaufman of DH@UO and Franny Gaede of the Digital Scholarship Center, 2018
  • Podcasting for Teaching and Research with DH@UO, University of Oregon Digital Humanities, 2018
  • Twitter for Academics workshop with DH@UO, University of Oregon Digital Humanities, 2017

Teaching with Technology

As an instructor for eight years, I used a variety of technologies in the classroom, from Twitter to TAGS Explorer to WordPress to Storium, an online creative writing platform that gamifies storytelling for groups. In Spring 2018, I trained 35 undergraduates to use sound recording equipment and the open source DAW, Audacity, to create their own podcast, Archetypes & Anarchy. The podcast is available on iTunes and via our course website, where I've also archived course materials. Below, you can listen to the first episode of that podcast and view the syllabus and podcasting packet I provided students: